diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_388.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_388.java new file mode 100644 index 000000000..95803ba02 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_388.java @@ -0,0 +1,49 @@ +package com.gempukku.lotro.cards.set20.shire; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * 0 + * •Frodo, Extraordinarly Resilient + * Shire Companion • Hobbit + * 3 4 10R + * Ring-bound. + * At the start of each of your turns, you may exert Frodo to heal a companion of another culture. + */ +public class Card20_388 extends AbstractCompanion { + public Card20_388() { + super(0, 3, 4, 10, Culture.SHIRE, Race.HOBBIT, null, "Frodo", "Extraordinarly Resilient", true); + addKeyword(Keyword.RING_BOUND); + addKeyword(Keyword.CAN_START_WITH_RING); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.startOfTurn(game, effectResult) + && PlayConditions.canSelfExert(self, game)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new SelfExertEffect(action, self)); + action.appendEffect( + new ChooseAndHealCharactersEffect(action, playerId, CardType.COMPANION, Filters.not(Culture.SHIRE))); + return Collections.singletonList(action); + } + return null; + } +}