From 3c71eac3e771545c06228a51a91a9538e5ba2cd7 Mon Sep 17 00:00:00 2001 From: marcins78 Date: Mon, 4 Mar 2013 11:31:47 +0000 Subject: [PATCH] - "So Polite" now counts the threats when it resolves. --- .../gemp-lotr-async/src/main/web/includes/changeLog.html | 1 + .../java/com/gempukku/lotro/cards/set7/gollum/Card7_074.java | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index 1366b2516..0fc0b4c0c 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -1,6 +1,7 @@
 4 Mar. 2013
 - "Elrond", "Herald to Gil-galad" now gives an option, on how many times you wish to heal that ally.
+- "So Polite" now counts the threats when it resolves.
 
 20 Feb. 2013
 - Corruption check at the beginning of the game (after bidding) now takes into account all resistance modifiers.
diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_074.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_074.java
index c72b3fcff..576d2a5a5 100644
--- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_074.java
+++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_074.java
@@ -4,6 +4,7 @@ import com.gempukku.lotro.cards.AbstractEvent;
 import com.gempukku.lotro.cards.PlayConditions;
 import com.gempukku.lotro.cards.actions.PlayEventAction;
 import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDiscardEffect;
+import com.gempukku.lotro.cards.modifiers.evaluator.ForEachThreatEvaluator;
 import com.gempukku.lotro.common.Culture;
 import com.gempukku.lotro.common.Phase;
 import com.gempukku.lotro.common.Side;
@@ -36,9 +37,8 @@ public class Card7_074 extends AbstractEvent {
         PlayEventAction action = new PlayEventAction(self);
         action.appendCost(
                 new ChooseAndPlayCardFromDiscardEffect(playerId, game, Filters.gollum));
-        int threats = game.getGameState().getThreats();
         action.appendEffect(
-                new AddTwilightEffect(self, threats));
+                new AddTwilightEffect(self, new ForEachThreatEvaluator()));
         return action;
     }
 }