"Deep Hatred"
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@@ -26,6 +26,17 @@ public class PlayConditions {
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return false;
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return false;
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}
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}
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public static boolean isAhead(LotroGame game) {
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String currentPlayer = game.getGameState().getCurrentPlayerId();
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int currentPosition = game.getGameState().getCurrentSiteNumber();
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for (String player : game.getGameState().getPlayerOrder().getAllPlayers()) {
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if (!player.equals(currentPlayer))
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if (game.getGameState().getPlayerPosition(player) >= currentPosition)
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return false;
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}
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return true;
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}
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public static boolean canDiscardFromHand(LotroGame game, String playerId, int count, Filterable... cardFilter) {
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public static boolean canDiscardFromHand(LotroGame game, String playerId, int count, Filterable... cardFilter) {
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return Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), cardFilter).size() >= count;
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return Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), cardFilter).size() >= count;
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}
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}
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@@ -0,0 +1,68 @@
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package com.gempukku.lotro.cards.set13.dwarven;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Bloodlines
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* Side: Free
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* Culture: Dwarven
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* Twilight Cost: 0
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* Type: Condition • Support Area
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* Game Text: Each time the fellowship moves, add (2). Skirmish: Exert a Dwarf who is not assigned to a skirmish
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* to wound 2 Orcs (or to wound 1 Orc twice). Discard this from play if the fellowship is ahead on the adventure path.
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*/
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public class Card13_003 extends AbstractPermanent {
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public Card13_003() {
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super(Side.FREE_PEOPLE, 0, CardType.CONDITION, Culture.DWARVEN, Zone.SUPPORT, "Deep Hatred");
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.isAhead(game)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new SelfDiscardEffect(self));
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return Collections.singletonList(action);
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}
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if (TriggerConditions.moves(game, effectResult)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddTwilightEffect(self, 2));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
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&& PlayConditions.canExert(self, game, Race.DWARF, Filters.notAssignedToSkirmish)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.DWARF, Filters.notAssignedToSkirmish));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Race.ORC));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Race.ORC));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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