From 3b7fbf0c7733d20631bcaec62c1921ba69c17f9f Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Wed, 25 Apr 2012 14:15:43 +0000 Subject: [PATCH] Slowing down loading of card sets. --- .../java/com/gempukku/lotro/game/LotroServer.java | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java index 69bbd3b5d..fa2373f67 100644 --- a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java +++ b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java @@ -50,9 +50,6 @@ public class LotroServer extends AbstractServer { final int[] cardCounts = new int[]{129, 365, 122, 122, 365, 128, 128, 365, 122, 52, 122, 266, 203, 203, 15, 207, 6, 157, 149, 40}; -// Thread thr = new Thread( -// new Runnable() { -// public void run() { for (int i = 0; i <= 19; i++) { System.out.println("Loading set " + i); for (int j = 1; j <= cardCounts[i]; j++) { @@ -70,12 +67,14 @@ public class LotroServer extends AbstractServer { } } + try { + // Slow it down, as it chockes the poor Amazon + Thread.sleep(100); + } catch (InterruptedException exp) { + + } } _collectionReadyLatch.countDown(); -// } -// } -// ); -// thr.start(); _gameRecorder = new GameRecorder(_gameHistoryService); }