"Don't Let Go"
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package com.gempukku.lotro.cards.set13.shire;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Bloodlines
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Skirmish: Discard this condition to make a Hobbit strength +1 for each of the following that is true: he
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* or she is participating in a fierce skirmish; he or she has resistance 7 or more; he or she is at a dwelling site;
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* you can spot an unwounded Hobbit.
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*/
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public class Card13_145 extends AbstractPermanent {
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public Card13_145() {
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super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.SHIRE, Zone.SUPPORT, "Don't Let Go");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
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&& PlayConditions.canSelfDiscard(self, game)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a Hobbit", Race.HOBBIT) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard hobbit) {
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int bonus = 0;
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if (PlayConditions.canSpot(game, hobbit, Filters.inSkirmish) && game.getGameState().isFierceSkirmishes())
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bonus++;
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if (PlayConditions.canSpot(game, hobbit, Filters.minResistance(7)))
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bonus++;
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if (PlayConditions.location(game, Keyword.DWELLING))
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bonus++;
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if (PlayConditions.canSpot(game, Race.HOBBIT, Filters.unwounded))
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bonus++;
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, hobbit, bonus), Phase.SKIRMISH));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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