diff --git a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set12/set12-Gandalf.hjson b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set12/set12-Gandalf.hjson
index 02a2531f7..ee3a2d874 100644
--- a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set12/set12-Gandalf.hjson
+++ b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set12/set12-Gandalf.hjson
@@ -393,23 +393,16 @@
type: Response
trigger: {
type: aboutToTakeWound
- filter: bearer
+ filter: exhausted,bearer
+ }
+ cost: {
+ type: discard
+ select: self
+ }
+ effect: {
+ type: preventWound
+ select: memory(bearer)
}
- cost: [
- {
- type: memorizeActive
- filter: bearer
- memory: bearer
- }
- {
- type: discard
- select: self
- }
- {
- type: preventWound
- select: memory(bearer)
- }
- ]
}
]
gametext: Spell. To play, spot a [gandalf] Wizard. Bearer must be a companion. Limit 1 per bearer.
Response: If bearer is about to take a wound that would kill him or her, discard this condition to prevent that wound.