diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/wraith/Card7_183.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/wraith/Card7_183.java new file mode 100644 index 000000000..bd9f2d6cb --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/wraith/Card7_183.java @@ -0,0 +1,41 @@ +package com.gempukku.lotro.cards.set7.wraith; + +import com.gempukku.lotro.cards.AbstractResponseEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Return of the King + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 1 + * Type: Event • Response + * Game Text: If a Nazgul kills a character, wound each character bearing a [WRAITH] condition. + */ +public class Card7_183 extends AbstractResponseEvent { + public Card7_183() { + super(Side.SHADOW, 1, Culture.WRAITH, "Mind and Body"); + } + + @Override + public List getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (effectResult.getType() == EffectResult.Type.KILL + && game.getGameState().getCurrentPhase() == Phase.SKIRMISH + && Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL, Filters.inSkirmish).size() > 0 + && checkPlayRequirements(playerId, game, self, 0)) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new WoundCharactersEffect(self, Filters.or(CardType.COMPANION, CardType.ALLY, CardType.MINION), Filters.hasAttached(Culture.WRAITH, CardType.CONDITION))); + return Collections.singletonList(action); + } + return null; + } +}