From 37b21dd06393c6fbbca2366326255abbe76e39e4 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Wed, 4 Apr 2012 13:01:21 +0000 Subject: [PATCH] Limiting the lingering of finished games to 5 minutes. --- .../src/main/java/com/gempukku/lotro/game/LotroServer.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java index 0bcb15699..41c3a3641 100644 --- a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java +++ b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/game/LotroServer.java @@ -24,8 +24,8 @@ public class LotroServer extends AbstractServer { private Set _gameDeathWarningsSent = new HashSet(); private final Map _finishedGamesTime = new LinkedHashMap(); - private final long _timeToGameDeath = 1000 * 60 * 10; // 10 minutes - private final long _timeToGameDeathWarning = 1000 * 60 * 9; // 9 minutes + private final long _timeToGameDeath = 1000 * 60 * 5; // 5 minutes + private final long _timeToGameDeathWarning = 1000 * 60 * 4; // 4 minutes private int _nextGameId = 1;