diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_192.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_192.java new file mode 100644 index 000000000..19708cfb7 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/uruk_hai/Card11_192.java @@ -0,0 +1,33 @@ +package com.gempukku.lotro.cards.set11.uruk_hai; + +import com.gempukku.lotro.cards.AbstractAttachable; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: Shadows + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 1 + * Type: Possession • Hand Weapon + * Game Text: Bearer must be an [URUK-HAI] minion. Each character skirmishing bearer is strength -2. + */ +public class Card11_192 extends AbstractAttachable { + public Card11_192() { + super(Side.SHADOW, CardType.POSSESSION, 1, Culture.URUK_HAI, PossessionClass.HAND_WEAPON, "Isengard Sword"); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.and(Culture.URUK_HAI, CardType.MINION); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new StrengthModifier(self, Filters.inSkirmishAgainst(self), -2); + } +}