From 2927a81409bae17855ee41727cb558ecebed4c27 Mon Sep 17 00:00:00 2001 From: marcins78 Date: Wed, 13 Feb 2013 11:38:01 +0000 Subject: [PATCH] "Trollshaw Forest" --- .../lotro/cards/set20/site/Card20_420.java | 40 +++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_420.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_420.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_420.java new file mode 100644 index 000000000..7dd098119 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_420.java @@ -0,0 +1,40 @@ +package com.gempukku.lotro.cards.set20.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.Block; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.DrawCardsEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Trollshaw Forest + * 1 0 + * Forest. + * Each time you play an artifact or possession on your companion, you may draw a card. + */ +public class Card20_420 extends AbstractSite { + public Card20_420() { + super("Trollshaw Forest", Block.SECOND_ED, 1, 0, null); + addKeyword(Keyword.FOREST); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.playedOn(game, effectResult, Filters.and(CardType.COMPANION, Filters.owner(playerId)), Filters.or(CardType.POSSESSION, CardType.ARTIFACT))) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new DrawCardsEffect(action, playerId, 1)); + return Collections.singletonList(action); + } + return null; + } +}