diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_442.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_442.java new file mode 100644 index 000000000..0b500f2da --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_442.java @@ -0,0 +1,53 @@ +package com.gempukku.lotro.cards.set20.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.Block; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.GameUtils; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collection; +import java.util.Collections; +import java.util.List; + +/** + * Ithilien Wildwood + * 5 7 + * Forest. + * Regroup: Discard X Southrons to make the Free Peoples player wound X companions. + */ +public class Card20_442 extends AbstractSite { + public Card20_442() { + super("Ithilien Wildwood", Block.SECOND_ED, 5, 7, null); + addKeyword(Keyword.FOREST); + } + + @Override + public List getPhaseActions(final String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseSiteDuringPhase(game, Phase.REGROUP, self) + && GameUtils.isShadow(game, playerId)) { + final ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 0, Integer.MAX_VALUE, Filters.owner(playerId), Keyword.SOUTHRON) { + @Override + protected void forEachDiscardedByEffectCallback(Collection cards) { + int count = cards.size(); + if (count > 0) + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, count, count, CardType.COMPANION)); + } + }); + return Collections.singletonList(action); + } + return null; + } +}