diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_036.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_036.java new file mode 100644 index 000000000..1da9da8f3 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_036.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set4.dunland; + +import com.gempukku.lotro.cards.AbstractAttachable; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Shadow + * Culture: Dunland + * Twilight Cost: 0 + * Type: Possession • Hand Weapon + * Strength: +2 + * Game Text: Bearer must be a [DUNLAND] Man. Each time bearer wins a skirmish, you may discard 2 Free Peoples + * possessions. + */ +public class Card4_036 extends AbstractAttachable { + public Card4_036() { + super(Side.SHADOW, CardType.POSSESSION, 0, Culture.DUNLAND, Keyword.HAND_WEAPON, "War Club"); + } + + @Override + protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.and(Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN)); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.hasAttached(self))) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 2, 2, Filters.type(CardType.POSSESSION), Filters.side(Side.FREE_PEOPLE))); + return Collections.singletonList(action); + } + return null; + } +}