diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_069.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_069.java new file mode 100644 index 000000000..d9c55794e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set5/isengard/Card5_069.java @@ -0,0 +1,49 @@ +package com.gempukku.lotro.cards.set5.isengard; + +import com.gempukku.lotro.cards.AbstractAttachable; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Battle of Helm's Deep + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 2 + * Type: Condition + * Game Text: Plays on a plains site you control. Regroup: Exert an [ISENGARD] Orc to make the Free Peoples player + * wound a companion. + */ +public class Card5_069 extends AbstractAttachable { + public Card5_069() { + super(Side.SHADOW, CardType.CONDITION, 2, Culture.ISENGARD, null, "Wolves of Isengard"); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Filters.and(Filters.siteControlled(playerId), Keyword.PLAINS); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.REGROUP, self, 0) + && PlayConditions.canExert(self, game, Culture.ISENGARD, Race.ORC)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.ISENGARD, Race.ORC)); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION)); + return Collections.singletonList(action); + } + return null; + } +}