diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gondor/Card2_037.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gondor/Card2_037.java new file mode 100644 index 000000000..75de22718 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gondor/Card2_037.java @@ -0,0 +1,49 @@ +package com.gempukku.lotro.cards.set2.gondor; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; + +/** + * Set: Mines of Moria + * Side: Free + * Culture: Gondor + * Twilight Cost: 0 + * Type: Event + * Game Text: Skirmish: Make a [GONDOR] companion strength +2 (or +4 if in a fierce skirmish). + */ +public class Card2_037 extends AbstractEvent { + public Card2_037() { + super(Side.FREE_PEOPLE, Culture.GONDOR, "Sentinels of Numenor", Phase.SKIRMISH); + } + + @Override + public int getTwilightCost() { + return 0; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(playerId, "Choose GONDOR companion", Filters.culture(Culture.GONDOR), Filters.type(CardType.COMPANION)) { + @Override + protected void cardSelected(PhysicalCard card) { + int bonus = (game.getGameState().isFierceSkirmishes()) ? 4 : 2; + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), bonus), Phase.SKIRMISH)); + } + }); + return action; + } +}