"Find the Halfling!"
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package com.gempukku.lotro.cards.set20.isengard;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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/**
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* 0
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* Find the Halfling!
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* Isengard Event • Skirmish
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* Make an Uruk-hai strength + 2 (or strength +3 if you can spot a Hobbit that is not assigned to a skirmish.)
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*/
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public class Card20_227 extends AbstractEvent {
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public Card20_227() {
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super(Side.SHADOW, 0, Culture.ISENGARD, "Find the Halfling!", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId,
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new ConditionEvaluator(2, 3, new SpotCondition(Race.HOBBIT, Filters.notAssignedToSkirmish)), Race.URUK_HAI));
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return action;
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}
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}
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