diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
index 2524cc655..d1a3364ed 100644
--- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
+++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html
@@ -10,6 +10,7 @@
- "Dunlending Ruffian" assigns itself to the companion, only if it is alive.
- "Boromir, Son of Denethor" now has 6 resistance, instead of 5 (per card text).
- "Mearas of the Mark" now exerts only minions in its skirmish (per card text).
+- "Legacy of Numenor" now heals the ranged only if wins against a roaming minion (not just any minion).
13 Mar. 2013
- "Waylayed" now wounds 1 companion 4 times, instead of 4 companions once.
diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java
index 72bcb5c1f..a3b0da0ae 100644
--- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java
+++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java
@@ -4,6 +4,7 @@ import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
+import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
@@ -28,7 +29,7 @@ public class Card20_198 extends AbstractPermanent {
@Override
public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
- if (TriggerConditions.winsSkirmish(game, effectResult, Culture.GONDOR, Keyword.RANGER)) {
+ if (TriggerConditions.winsSkirmishInvolving(game, effectResult, Filters.and(Culture.GONDOR, Keyword.RANGER), Filters.and(CardType.MINION, Keyword.ROAMING))) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new HealCharactersEffect(self, ((CharacterWonSkirmishResult) effectResult).getWinner()));