diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index 2524cc655..d1a3364ed 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -10,6 +10,7 @@ - "Dunlending Ruffian" assigns itself to the companion, only if it is alive. - "Boromir, Son of Denethor" now has 6 resistance, instead of 5 (per card text). - "Mearas of the Mark" now exerts only minions in its skirmish (per card text). +- "Legacy of Numenor" now heals the ranged only if wins against a roaming minion (not just any minion). 13 Mar. 2013 - "Waylayed" now wounds 1 companion 4 times, instead of 4 companions once. diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java index 72bcb5c1f..a3b0da0ae 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gondor/Card20_198.java @@ -4,6 +4,7 @@ import com.gempukku.lotro.cards.AbstractPermanent; import com.gempukku.lotro.cards.TriggerConditions; import com.gempukku.lotro.cards.effects.SelfDiscardEffect; import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.logic.actions.RequiredTriggerAction; @@ -28,7 +29,7 @@ public class Card20_198 extends AbstractPermanent { @Override public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { - if (TriggerConditions.winsSkirmish(game, effectResult, Culture.GONDOR, Keyword.RANGER)) { + if (TriggerConditions.winsSkirmishInvolving(game, effectResult, Filters.and(Culture.GONDOR, Keyword.RANGER), Filters.and(CardType.MINION, Keyword.ROAMING))) { RequiredTriggerAction action = new RequiredTriggerAction(self); action.appendEffect( new HealCharactersEffect(self, ((CharacterWonSkirmishResult) effectResult).getWinner()));