From 1e83d0c05d574d08bb5c978ee718b4c7d69742fa Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 20 Oct 2011 16:12:01 +0000 Subject: [PATCH] "Gandalf" --- .../lotro/cards/set6/gandalf/Card6_030.java | 45 +++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_030.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_030.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_030.java new file mode 100644 index 000000000..6a37929b7 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_030.java @@ -0,0 +1,45 @@ +package com.gempukku.lotro.cards.set6.gandalf; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Signet; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Ents of Fangorn + * Side: Free + * Culture: Gandalf + * Twilight Cost: 4 + * Type: Companion • Wizard + * Strength: 10 + * Vitality: 4 + * Resistance: 6 + * Signet: Aragorn + * Game Text: Damage +1. Each time the fellowship moves, wound Gandalf. + */ +public class Card6_030 extends AbstractCompanion { + public Card6_030() { + super(4, 10, 4, Culture.GANDALF, Race.WIZARD, Signet.ARAGORN, "Gandalf", true); + addKeyword(Keyword.DAMAGE, 1); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (effectResult.getType() == EffectResult.Type.WHEN_FELLOWSHIP_MOVES) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new WoundCharactersEffect(self, self)); + return Collections.singletonList(action); + } + return null; + } +}