diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_053.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_053.java new file mode 100644 index 000000000..4197dd756 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_053.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set15.gollum; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; + +/** + * Set: The Hunters + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 2 + * Type: Event • Regroup + * Game Text: Discard a [GOLLUM] minion from play to wound each companion with strength 8 or more. + */ +public class Card15_053 extends AbstractEvent { + public Card15_053() { + super(Side.SHADOW, 2, Culture.GOLLUM, "Unseen Foe", Phase.REGROUP); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canDiscardFromPlay(self, game, Culture.GOLLUM, CardType.MINION); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Culture.GOLLUM, CardType.MINION)); + action.appendEffect( + new WoundCharactersEffect(self, CardType.COMPANION, Filters.not(Filters.lessStrengthThan(8)))); + return action; + } +}