From 191d04fb1e64f603facbdb38da4228fd1a025b95 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 13 Oct 2011 20:30:02 +0000 Subject: [PATCH] - "Goblin Swarms" no longer highlights in hand if Goblin can be stacked --- .../java/com/gempukku/lotro/cards/set1/moria/Card1_183.java | 3 ++- .../gemp-lotr-web/src/main/webapp/includes/changeLog.html | 2 ++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/moria/Card1_183.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/moria/Card1_183.java index df29effb4..210a02a2e 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/moria/Card1_183.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/moria/Card1_183.java @@ -54,7 +54,8 @@ public class Card1_183 extends AbstractPermanent { @Override public List getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) { - if (PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.culture(Culture.MORIA), Filters.race(Race.ORC))) + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), null, self, 0) + && PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.culture(Culture.MORIA), Filters.race(Race.ORC))) && Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.MORIA), Filters.race(Race.ORC), Filters.inSkirmish())) { final ActivateCardAction action = new ActivateCardAction(self); action.appendEffect( diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html index 0a8f8fe7e..69d17daa8 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html @@ -4,6 +4,8 @@ - "The Bridge of Khazad-Dum" now allows to play "The Balrog" - "Eregion Hills" now correctly adds Burden - "Vilya" now does not freeze the game +- "Goblin Swarms" no longer highlights in hand if Goblin can be stacked +- Added animations to cards entering play 6 Oct. 2011 - "Hollowing of Isengard" now correctly discards itself upon use.