diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/elven/Card13_011.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/elven/Card13_011.java new file mode 100644 index 000000000..c365332a7 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/elven/Card13_011.java @@ -0,0 +1,52 @@ +package com.gempukku.lotro.cards.set13.elven; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDiscardIntoHandEffect; +import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Bloodlines + * Side: Free + * Culture: Elven + * Twilight Cost: 2 + * Type: Companion • Elf + * Strength: 6 + * Vitality: 3 + * Resistance: 7 + * Game Text: While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster. Each time + * the fellowship moves during the regroup phase, you may take an [ELVEN] event into hand from your discard pile + */ +public class Card13_011 extends AbstractCompanion { + public Card13_011() { + super(2, 6, 3, 7, Culture.ELVEN, Race.ELF, null, "Celeborn", true); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new KeywordModifier(self, Filters.and(Race.ELF, Filters.minResistance(7)), new LocationCondition(Keyword.FOREST), Keyword.MUSTER, 1); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.moves(game, effectResult) && PlayConditions.isPhase(game, Phase.REGROUP)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new ChooseAndPutCardFromDiscardIntoHandEffect(action, playerId, 1, 1, Culture.ELVEN, CardType.EVENT)); + return Collections.singletonList(action); + } + return null; + } +}