diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gollum/Card10_022.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gollum/Card10_022.java new file mode 100644 index 000000000..3ac26e215 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/gollum/Card10_022.java @@ -0,0 +1,94 @@ +package com.gempukku.lotro.cards.set10.gollum; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddBurdenEffect; +import com.gempukku.lotro.cards.effects.PreventableEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAssignCharacterToMinionEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.actions.SubAction; +import com.gempukku.lotro.logic.effects.AssignmentEffect; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.Effect; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mount Doom + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 1 + * Type: Condition • Support Area + * Game Text: Assignment: Assign Gollum to a companion bearing an artifact. The Free Peoples player may add a burden + * to prevent this and assign Gollum. Regroup: Exert Gollum twice to discard a possession. Discard this condition. + */ +public class Card10_022 extends AbstractPermanent { + public Card10_022() { + super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Reclaim the Precious"); + } + + @Override + protected List getExtraPhaseActions(final String playerId, LotroGame game, final PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.ASSIGNMENT, self, 0) + && PlayConditions.canSpot(game, Filters.gollum, Filters.canBeAssignedToSkirmishByEffect(Side.SHADOW))) { + final ActivateCardAction action = new ActivateCardAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose Gollum", Filters.gollum, Filters.canBeAssignedToSkirmishByEffect(Side.SHADOW)) { + @Override + protected void cardSelected(LotroGame game, final PhysicalCard gollum) { + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose companion", CardType.COMPANION, Filters.hasAttached(CardType.ARTIFACT), Filters.canBeAssignedToSkirmishByEffectAgainst(Side.SHADOW, gollum)) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard companion) { + action.appendEffect( + new PreventableEffect(action, + new AssignmentEffect(playerId, companion, gollum), game.getGameState().getCurrentPlayerId(), + new PreventableEffect.PreventionCost() { + @Override + public Effect createPreventionCostForPlayer(final SubAction subAction, final String playerId) { + return new AddBurdenEffect(self, 1) { + @Override + public String getText(LotroGame game) { + return "Add a burden and assign Gollum"; + } + + @Override + protected FullEffectResult playEffectReturningResult(LotroGame game) { + final FullEffectResult fullEffectResult = super.playEffectReturningResult(game); + subAction.appendEffect( + new ChooseAndAssignCharacterToMinionEffect(subAction, playerId, gollum, CardType.COMPANION)); + return fullEffectResult; + } + }; + } + }) + ); + } + }); + } + }); + return Collections.singletonList(action); + } + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0) + && PlayConditions.canExert(self, game, 2, Filters.gollum)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.gollum)); + action.appendEffect( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.POSSESSION)); + action.appendEffect( + new DiscardCardsFromPlayEffect(self, self)); + return Collections.singletonList(action); + } + return null; + } +}