"Destroyers and Usurpers"
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package com.gempukku.lotro.cards.set18.orc;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.*;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Shadow
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* Culture: Orc
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: While you can spot an [ORC] minion and fewer minions than companions, each companion loses all defender
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* bonuses and cannot gain defender bonuses. Maneuver: Spot 2 [ORC] minions to make the fellowship's current site gain
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* battleground until the regroup phase.
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*/
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public class Card18_078 extends AbstractPermanent {
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public Card18_078() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.ORC, Zone.SUPPORT, "Destroyers and Usurpers");
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}
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@Override
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new RemoveKeywordModifier(self, CardType.COMPANION,
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new AndCondition(
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new SpotCondition(Culture.ORC, CardType.MINION),
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new Condition() {
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@Override
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public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) {
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return Filters.countActive(gameState, modifiersQuerying, CardType.MINION)
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< Filters.countActive(gameState, modifiersQuerying, CardType.COMPANION);
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}
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}), Keyword.DEFENDER);
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.MANEUVER, self, 0)
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&& PlayConditions.canSpot(game, 2, Culture.ORC, CardType.MINION)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new KeywordModifier(self, game.getGameState().getCurrentSite(), Keyword.BATTLEGROUND), Phase.REGROUP));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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