From 103b3ddfc587f420a55790c420177dc98ed6eaab Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Tue, 10 Dec 2024 12:56:21 -0600 Subject: [PATCH] Fixed Drawing His Eye not revealing random cards, and not restricting the discarded card to only Shadow cards --- .../main/resources/cards/official/set10/set10-Gondor.hjson | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set10/set10-Gondor.hjson b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set10/set10-Gondor.hjson index 0b89b2648..3d4b86006 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set10/set10-Gondor.hjson +++ b/gemp-lotr/gemp-lotr-cards/src/main/resources/cards/official/set10/set10-Gondor.hjson @@ -269,7 +269,7 @@ memorize: spotCount } { - type: revealCardsFromHand + type: RevealRandomCardsFromHand hand: shadow count: { type: fromMemory @@ -283,7 +283,7 @@ hand: shadow player: you count: 1 - select: choose(memory(revealedCards)) + select: choose(side(shadow),memory(revealedCards)) } { type: drawCards