From 0ed06469dfd0a01a854fa0984864b487b933c028 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Mon, 5 Sep 2011 00:44:55 +0000 Subject: [PATCH] "Hobbit Sword" --- .../lotro/cards/set1/shire/Card1_299.java | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/shire/Card1_299.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/shire/Card1_299.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/shire/Card1_299.java new file mode 100644 index 000000000..64314bc37 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/shire/Card1_299.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set1.shire; + +import com.gempukku.lotro.cards.AbstractAttachableFPPossession; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Side: Free + * Culture: Shire + * Twilight Cost: 1 + * Type: Possession • Hand Weapon + * Strength: +2 + * Game Text: Bearer must be a Hobbit. + */ +public class Card1_299 extends AbstractAttachableFPPossession { + public Card1_299() { + super(1, Culture.SHIRE, "Hobbit Sword"); + addKeyword(Keyword.HAND_WEAPON); + } + + @Override + public List getPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + List actions = new LinkedList(); + + Filter validTargetFilter = Filters.and(Filters.keyword(Keyword.HOBBIT), Filters.not(Filters.hasAttached(Filters.keyword(Keyword.HAND_WEAPON)))); + + appendAttachCardAction(actions, game, self, validTargetFilter); + appendTransferPossessionAction(actions, game, self, validTargetFilter); + + return actions; + } + + @Override + public Modifier getAlwaysOnEffect(PhysicalCard self) { + return new StrengthModifier(self, Filters.attachedTo(self), 2); + } +}