diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/wraith/Card17_144.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/wraith/Card17_144.java new file mode 100644 index 000000000..3e7cb4fa7 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set17/wraith/Card17_144.java @@ -0,0 +1,50 @@ +package com.gempukku.lotro.cards.set17.wraith; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Rise of Saruman + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 8 + * Type: Minion • Nazgul + * Strength: 14 + * Vitality: 4 + * Site: 3 + * Game Text: Fierce. Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you + * can spot over 4. + */ +public class Card17_144 extends AbstractMinion { + public Card17_144() { + super(8, 14, 4, 3, Race.NAZGUL, Culture.WRAITH, "The Witch-king", true); + addKeyword(Keyword.FIERCE); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, self) + && game.getGameState().isFierceSkirmishes()) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + int count = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION) - 4; + for (int i = 0; i < count; i++) + action.appendEffect( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, CardType.COMPANION)); + return Collections.singletonList(action); + } + return null; + } +}