From 0cfafbe6331b44c6216d0205f6ab3bcb70b77ecf Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 4 Oct 2011 13:45:13 +0000 Subject: [PATCH] Healing at sanctuary is optional. --- .../com/gempukku/lotro/logic/timing/rules/SanctuaryRule.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/SanctuaryRule.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/SanctuaryRule.java index c03369999..77b39fc2b 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/SanctuaryRule.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/rules/SanctuaryRule.java @@ -32,7 +32,7 @@ public class SanctuaryRule { for (int i = 0; i < 5; i++) { final int remainingHeals = 5 - i; action.appendEffect( - new ChooseAndHealCharactersEffect(action, game.getGameState().getCurrentPlayerId(), Filters.type(CardType.COMPANION)) { + new ChooseAndHealCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 0, 1, Filters.type(CardType.COMPANION)) { @Override public String getText(LotroGame game) { return "Sanctuary healing - Choose companion to heal - remaining heals: " + remainingHeals;