From 0cc87234b78c523629eca629dcee19ac56848536 Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Sun, 30 Mar 2025 12:18:35 -0500 Subject: [PATCH] Fixed the log messages for normal skirmish evaluations being flipped for freeps/shadow --- .../gempukku/lotro/logic/effects/ResolveSkirmishEffect.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/ResolveSkirmishEffect.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/ResolveSkirmishEffect.java index cdf2f56e7..6a1799c18 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/ResolveSkirmishEffect.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/ResolveSkirmishEffect.java @@ -76,7 +76,7 @@ public class ResolveSkirmishEffect extends AbstractEffect { involving.addAll(skirmish.getShadowCharacters()); if (result == Result.FELLOWSHIP_LOSES) { - game.getGameState().sendMessage("Skirmish resolved with a normal win for Free Peoples"); + game.getGameState().sendMessage("Skirmish resolved with a normal win for Shadow"); game.getActionsEnvironment().emitEffectResult(new NormalSkirmishResult(skirmish.getShadowCharacters(), fpList(skirmish.getFellowshipCharacter()), skirmish.getRemovedFromSkirmish())); for (PhysicalCard minion : skirmish.getShadowCharacters()) @@ -86,7 +86,7 @@ public class ResolveSkirmishEffect extends AbstractEffect { for (PhysicalCard removedCharacter : skirmish.getRemovedFromSkirmish()) game.getActionsEnvironment().emitEffectResult(new CharacterLostSkirmishResult(CharacterLostSkirmishResult.SkirmishType.NORMAL, removedCharacter, involving)); } else if (result == Result.SHADOW_LOSES) { - game.getGameState().sendMessage("Skirmish resolved with a normal win for Shadow"); + game.getGameState().sendMessage("Skirmish resolved with a normal win for Free Peoples"); game.getActionsEnvironment().emitEffectResult(new NormalSkirmishResult(fpList(skirmish.getFellowshipCharacter()), skirmish.getShadowCharacters(), skirmish.getRemovedFromSkirmish())); for (PhysicalCard minion : skirmish.getShadowCharacters())