diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_034.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_034.java new file mode 100644 index 000000000..630470480 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/gandalf/Card6_034.java @@ -0,0 +1,51 @@ +package com.gempukku.lotro.cards.set6.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * Set: Ents of Fangorn + * Side: Free + * Culture: Gandalf + * Twilight Cost: 1 + * Type: Event + * Game Text: Skirmish: Exert an Ent to make him strength +1 for each Ent you spot (limit +4). + */ +public class Card6_034 extends AbstractEvent { + public Card6_034() { + super(Side.FREE_PEOPLE, 1, Culture.GANDALF, "Roused", Phase.SKIRMISH); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && PlayConditions.canExert(self, game, Race.ENT); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.ENT) { + @Override + protected void forEachCardExertedCallback(PhysicalCard character) { + int bonus = Math.min(4, Filters.countSpottable(game.getGameState(), game.getModifiersQuerying(), Race.ENT)); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, character, bonus), Phase.SKIRMISH)); + } + }); + return action; + } +}