From 0b285a8a8695ec949dee29ba9ea988f7ed1798f8 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Mon, 7 Nov 2011 10:14:03 +0000 Subject: [PATCH] - "My Axe Is Notched" and "Final Count" should properly grant their strength bonuses now. --- .../java/com/gempukku/lotro/cards/set4/dwarven/Card4_052.java | 2 +- .../java/com/gempukku/lotro/cards/set4/elven/Card4_069.java | 2 +- .../gemp-lotr-web/src/main/webapp/includes/changeLog.html | 3 +++ 3 files changed, 5 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dwarven/Card4_052.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dwarven/Card4_052.java index 67ed60914..7154e0441 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dwarven/Card4_052.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dwarven/Card4_052.java @@ -39,7 +39,7 @@ public class Card4_052 extends AbstractPermanent { new StrengthModifier(self, Filters.gimli, null, new Evaluator() { @Override - public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) { + public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard card) { PhysicalCard finalCount = Filters.findFirstActive(gameState, modifiersQuerying, Filters.name("Final Count")); if (finalCount != null) return Math.min(3, Math.min(gameState.getTokenCount(self, Token.DWARVEN), gameState.getTokenCount(finalCount, Token.ELVEN))); diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_069.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_069.java index 0f1c716bf..8c348d5f0 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_069.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/elven/Card4_069.java @@ -39,7 +39,7 @@ public class Card4_069 extends AbstractPermanent { new StrengthModifier(self, Filters.legolas, null, new Evaluator() { @Override - public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) { + public int evaluateExpression(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard card) { PhysicalCard myAxeIsNotched = Filters.findFirstActive(gameState, modifiersQuerying, Filters.name("My Axe Is Notched")); if (myAxeIsNotched != null) return Math.min(3, Math.min(gameState.getTokenCount(self, Token.ELVEN), gameState.getTokenCount(myAxeIsNotched, Token.DWARVEN))); diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html index 1f41316a0..6f3cec36a 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html @@ -1,4 +1,7 @@
+7 Nov. 2011
+- "My Axe Is Notched" and "Final Count" should properly grant their strength bonuses now.
+
 6 Nov. 2011
 - "Moria Archer Troop" no longer adds archery if it can spot only non-Moria other archer.
 - "Morannon" no longer decreases the cost of each SAURON Orc on site 4T, only the first one.