diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/gandalf/Card13_039.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/gandalf/Card13_039.java new file mode 100644 index 000000000..765262300 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/gandalf/Card13_039.java @@ -0,0 +1,43 @@ +package com.gempukku.lotro.cards.set13.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDiscardIntoHandEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect; + +/** + * Set: Bloodlines + * Side: Free + * Culture: Gandalf + * Twilight Cost: 1 + * Type: Event • Fellowship + * Game Text: Discard 2 Shadow cards from hand to take a [GANDALF] event into hand from your discard pile. + */ +public class Card13_039 extends AbstractEvent { + public Card13_039() { + super(Side.FREE_PEOPLE, 1, Culture.GANDALF, "Return to Us", Phase.FELLOWSHIP); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canDiscardCardsFromHandToPlay(self, game, playerId, 2, Side.SHADOW); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2, Side.SHADOW)); + action.appendEffect( + new ChooseAndPutCardFromDiscardIntoHandEffect(action, playerId, 1, 1, Culture.GANDALF, CardType.EVENT)); + return action; + } +}