From 0a900e8e8bf8854ec64e83893cefbe0c4e6d4f24 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Fri, 30 Sep 2011 00:05:48 +0000 Subject: [PATCH] "Ulaire Enquea" --- .../lotro/cards/set2/wraith/Card2_083.java | 51 +++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_083.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_083.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_083.java new file mode 100644 index 000000000..71d593bf6 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_083.java @@ -0,0 +1,51 @@ +package com.gempukku.lotro.cards.set2.wraith; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.WoundCharacterEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mines of Moria + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 6 + * Type: Minion • Nazgul + * Strength: 11 + * Vitality: 4 + * Site: 3 + * Game Text: Twilight. Each time Ulaire Enquea wins a skirmish, you may exert him to wound the Ring-bearer once + * (or twice if you spot 5 burdens). + */ +public class Card2_083 extends AbstractMinion { + public Card2_083() { + super(6, 11, 4, 3, Race.NAZGUL, Culture.WRAITH, "Ulaire Enquea", true); + addKeyword(Keyword.TWILIGHT); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (PlayConditions.winsSkirmish(effectResult, self) + && PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), self)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new WoundCharacterEffect(playerId, Filters.keyword(Keyword.RING_BEARER))); + if (game.getGameState().getBurdens() >= 5) { + action.appendEffect( + new WoundCharacterEffect(playerId, Filters.keyword(Keyword.RING_BEARER))); + } + return Collections.singletonList(action); + } + return null; + } +}