diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/AssignmentPhaseEffect.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/AssignmentPhaseEffect.java index ebe827308..938aa6a31 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/AssignmentPhaseEffect.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/effects/AssignmentPhaseEffect.java @@ -47,8 +47,12 @@ public class AssignmentPhaseEffect extends AbstractEffect { @Override protected FullEffectResult playEffectReturningResult(LotroGame game) { - if (_assignments.size() > 0) + if (_assignments.size() > 0) { game.getGameState().sendMessage(_playerId + " assigns characters to skirmish"); + } + else { + game.getGameState().sendMessage(_playerId + " skips assigning any characters"); + } for (Map.Entry> physicalCardListEntry : _assignments.entrySet()) { PhysicalCard fpChar = physicalCardListEntry.getKey(); Set minions = physicalCardListEntry.getValue();