"Ill News Is An Ill Guest"
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package com.gempukku.lotro.cards.set18.men;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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/**
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* Set: Treachery & Deceit
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* Side: Shadow
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* Culture: Men
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* Twilight Cost: 2
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* Type: Event • Shadow
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* Game Text: Exert a [MEN] minion to discard a follower from play (if you can spot Grima, also draw a card).
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*/
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public class Card18_070 extends AbstractEvent {
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public Card18_070() {
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super(Side.SHADOW, 2, Culture.MEN, "Ill News Is An Ill Guest", Phase.SHADOW);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, Culture.MEN, CardType.MINION);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.MEN, CardType.MINION));
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action.appendEffect(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.FOLLOWER));
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if (PlayConditions.canSpot(game, Filters.name("Grima")))
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action.appendEffect(
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new DrawCardsEffect(action, playerId, 1));
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return action;
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}
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}
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