"Uruk Shaman"
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package com.gempukku.lotro.cards.set1.isengard;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.HealCharacterEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.CostToEffectAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 3
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* Type: Minion • Uruk-Hai
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* Strength: 8
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* Vitality: 2
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* Site: 5
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* Game Text: Damage +1. Maneuver: Remove (2) to heal an Uruk-hai.
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*/
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public class Card1_152 extends AbstractMinion {
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public Card1_152() {
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super(3, 8, 2, 5, Culture.ISENGARD, "Uruk Shaman", "1_152");
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addKeyword(Keyword.URUK_HAI);
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addKeyword(Keyword.DAMAGE);
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}
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@Override
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public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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List<Action> actions = new LinkedList<Action>();
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appendPlayMinionAction(actions, game, self);
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.MANEUVER, self, 2)) {
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final CostToEffectAction action = new CostToEffectAction(self, "Remove (2) to heal an Uruk-hai");
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action.addCost(new RemoveTwilightEffect(2));
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action.addEffect(
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new ChooseActiveCardEffect(playerId, "Choose an Uruk-hai", Filters.keyword(Keyword.URUK_HAI)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard urukHai) {
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action.addEffect(new HealCharacterEffect(urukHai));
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}
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});
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actions.add(action);
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}
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return actions;
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}
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}
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