# Sealed League rules

WARNING - Leagues are a planned activity, they are not in place yet. Rules described in this document are subject to change.

1. Definitions:
   1. League consists of multiple League series (number - to be announced).
   2. Each League serie lasts a fixed amount of days (to be announced).
2. Participation:
   1. League starts at an announced date and lasts until specified number of League series are played out.
   2. Player joining a League during a first serie is given a specified for that League amount and type of virtual product (boosters and fixed cards).
   3. At the beginning of each subsequent serie, each player participating in the League is given the same amount and type of virtual product (boosters and/or fixed cards).
   4. Player who chooses to join a league after the first serie, is given a product that is a sum of all the virtual product he/she would have been given if he joined during a first serie up until the point in time he/she has chosen to join. This product WILL NOT contain any prizes given to participants of the League.
3. Deck building:
   1. Each player builds a deck from the virtual product he/she owns within that League.
   2. Deck in a League can be changed at any time. When you create or join a table with a deck, that deck is set at that point and any changes done to the deck afterwards, will not be reflected in the game on that table. If you wish to use a different deck for that game before it starts, leave and rejoin a table after modifying your deck.
   3. Virtual cards given out as prizes for that League are LEGAL for playing in the League.
   4. There is no limitation to the number of multiples of the same card (with the same card name) you can play in your deck, except sites. If you happen to have 10 copies of a card in your League product, you can play all 10 of them. If more than 4 non-unique copies of the same card are in play, all of them influence the game (this contradicts the rules, where maximum 4 copies of the same card can be active at a time).
   5. League has no X or R lists, so all cards are legal.
   6. All the other rules of deck building - minimum 60 cards deck, even FP/Shadow cards split, etc. apply.
4. Earning points:
   1. Each calendar day (in GMT+0 time-zone), every League participant can play a maximum of fixed (to be announced) rated games.
   2. In addition to rated games, player can choose to play any number of non-rated games with other League players.
   3. Only first game played against the same opponent on the same day can be rated. Any subsequent games against the same opponent on the same day will be treated as non-rated.
   4. Winner of each rated game in a League gains 2 League serie points. Rated game loser gains 1 League serie points.
5. Prizes:
   1. Prizes in a league are virtual items only. These could be anything - promo/foil cards, foil options (ability to change 1 non-foil card in your collection into a foil version of the same card), preview cards from next expansions, etc.
   2. At the end of each League serie, points for that serie are totalled and prizes are given to participants based on the total points gathered in this League serie.
   3. After all the series end within a League, in addition to prizes for the last serie, players are given (substiantially bigger) prizes based on the total of points in all series in this League.
   4. After the League ends, all the cards players have in a League are added to a permanent collection of the player.
6. Cheating:
   1. Cheating will not be tolerated - period.
   2. Cheating includes, but is not limited to - entering League with more than one account, knowingly exploiting a system or a card bug, game fixing (deciding the outcome of a rated game in other way than playing it out) with other players.
   3. Players found cheating (or believed to be - at the administrator/moderator discretion) will be removed from the League and their accounts will be deleted. This is a friendly environment, where everyone wants to have some fun, so don't spoil it for others.