package com.gempukku.lotro.cards.set1.wraith;

import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;

/**
 * Set: The Fellowship of the Ring
 * Side: Shadow
 * Culture: Wraith
 * Twilight Cost: 0
 * Type: Event
 * Game Text: Maneuver: Exert a Nazgul to wound every ally.
 */
public class Card1_226 extends AbstractEvent {
    public Card1_226() {
        super(Side.SHADOW, Culture.WRAITH, "Their Power Is in Terror", Phase.MANEUVER);
    }

    @Override
    public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
        return super.checkPlayRequirements(playerId, game, self, twilightModifier)
                && PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), Filters.race(Race.NAZGUL));
    }

    @Override
    public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
        PlayEventAction action = new PlayEventAction(self);
        action.appendCost(
                new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.race(Race.NAZGUL)));
        action.appendEffect(
                new WoundCharactersEffect(self, Filters.type(CardType.ALLY)));
        return action;
    }

    @Override
    public int getTwilightCost() {
        return 0;
    }
}
