package com.gempukku.lotro.cards.set1.gondor;

import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.cards.modifiers.StrengthModifier;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;

/**
 * Set: The Fellowship of the Ring
 * Side: Free
 * Culture: Gondor
 * Twilight Cost: 1
 * Type: Event
 * Game Text: Maneuver: Exert a ranger to make each roaming minion strength -3 until the regroup phase.
 */
public class Card1_104 extends AbstractEvent {
    public Card1_104() {
        super(Side.FREE_PEOPLE, Culture.GONDOR, "Eregion's Trails", Phase.MANEUVER);
    }

    @Override
    public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
        return super.checkPlayRequirements(playerId, game, self, twilightModifier)
                && PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.RANGER));
    }

    @Override
    public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
        PlayEventAction action = new PlayEventAction(self, true);
        action.appendCost(
                new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.keyword(Keyword.RANGER)));
        action.appendEffect(
                new AddUntilStartOfPhaseModifierEffect(
                        new StrengthModifier(self, Filters.keyword(Keyword.ROAMING), -3), Phase.REGROUP));
        return action;
    }

    @Override
    public int getTwilightCost() {
        return 1;
    }
}
